refactor(glass): 批次2 - 迁移 Company 页面使用统一毛玻璃配置
迁移以下 5 个 Company 模块文件: - fui.ts: FUI_GLASS 改用全局 GLASS_BLUR/BG/BORDER 常量 - index.ts: GLASS 常量改用全局配置 - AnalysisModal.tsx: GLASS_BLUR.sm 替换 blur(8px) - DynamicTrackingNavSkeleton.tsx: GLASS_BLUR.lg 替换 blur(20px) - CompanyOverviewNavSkeleton.tsx: GLASS_BLUR.lg 替换 blur(20px) 保持 FUI_GLASS 导出不变,确保向后兼容 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
@@ -93,15 +93,17 @@ export const GLOW = {
|
||||
} as const;
|
||||
|
||||
/**
|
||||
* 玻璃效果
|
||||
* 玻璃效果 - 使用全局统一配置
|
||||
*/
|
||||
import { GLASS_BLUR, GLASS_BG } from '@/constants/glassConfig';
|
||||
|
||||
export const GLASS = {
|
||||
blur: 'blur(16px)',
|
||||
blurSm: 'blur(8px)',
|
||||
blurLg: 'blur(24px)',
|
||||
bgLight: 'rgba(255, 255, 255, 0.03)',
|
||||
bgDark: 'rgba(0, 0, 0, 0.2)',
|
||||
bgGold: 'rgba(212, 175, 55, 0.05)',
|
||||
blur: GLASS_BLUR.md,
|
||||
blurSm: GLASS_BLUR.sm,
|
||||
blurLg: GLASS_BLUR.lg,
|
||||
bgLight: GLASS_BG.light,
|
||||
bgDark: GLASS_BG.dark,
|
||||
bgGold: GLASS_BG.gold,
|
||||
} as const;
|
||||
|
||||
/**
|
||||
|
||||
Reference in New Issue
Block a user