update pay function
This commit is contained in:
442
src/views/AgentChat/components/MeetingRoom/index.js
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442
src/views/AgentChat/components/MeetingRoom/index.js
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// src/views/AgentChat/components/MeetingRoom/index.js
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// 投研会议室主组件
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import React, { useRef, useEffect } from 'react';
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import { motion, AnimatePresence } from 'framer-motion';
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import {
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Box,
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Flex,
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VStack,
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HStack,
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Text,
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Input,
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IconButton,
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Avatar,
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Badge,
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Spinner,
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Tooltip,
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Kbd,
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useColorModeValue,
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} from '@chakra-ui/react';
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import {
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Send,
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Users,
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RefreshCw,
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MessageCircle,
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CheckCircle,
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AlertCircle,
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} from 'lucide-react';
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import {
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MEETING_ROLES,
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MeetingStatus,
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getRoleConfig,
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} from '../../constants/meetingRoles';
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import { useInvestmentMeeting } from '../../hooks/useInvestmentMeeting';
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import MeetingMessageBubble from './MeetingMessageBubble';
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import MeetingRolePanel from './MeetingRolePanel';
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import MeetingWelcome from './MeetingWelcome';
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/**
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* MeetingRoom - 投研会议室主组件
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*
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* @param {Object} props
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* @param {Object} props.user - 当前用户信息
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* @param {Function} props.onToast - Toast 通知函数
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* @returns {JSX.Element}
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*/
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const MeetingRoom = ({ user, onToast }) => {
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const inputRef = useRef(null);
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const messagesEndRef = useRef(null);
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// 使用投研会议 Hook
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const {
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messages,
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status,
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speakingRoleId,
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currentRound,
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isConcluded,
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conclusion,
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inputValue,
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setInputValue,
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startMeeting,
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continueMeeting,
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sendUserMessage,
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resetMeeting,
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currentTopic,
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isLoading,
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} = useInvestmentMeeting({
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userId: user?.id ? String(user.id) : 'anonymous',
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userNickname: user?.nickname || '匿名用户',
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onToast,
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});
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// 自动滚动到底部
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useEffect(() => {
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messagesEndRef.current?.scrollIntoView({ behavior: 'smooth' });
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}, [messages]);
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// 处理键盘事件
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const handleKeyPress = (e) => {
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if (e.key === 'Enter' && !e.shiftKey) {
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e.preventDefault();
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handleSend();
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}
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};
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// 处理发送
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const handleSend = () => {
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if (!inputValue.trim()) return;
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if (status === MeetingStatus.IDLE) {
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// 启动新会议
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startMeeting(inputValue.trim());
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setInputValue('');
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} else if (
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status === MeetingStatus.WAITING_INPUT ||
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status === MeetingStatus.CONCLUDED
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) {
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// 用户插话或开始新话题
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if (isConcluded) {
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// 如果已结论,开始新会议
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resetMeeting();
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startMeeting(inputValue.trim());
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} else {
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sendUserMessage(inputValue.trim());
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}
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setInputValue('');
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}
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};
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// 获取状态提示文字
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const getStatusText = () => {
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switch (status) {
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case MeetingStatus.IDLE:
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return '请输入投研议题,开始会议讨论';
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case MeetingStatus.STARTING:
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return '正在召集会议成员...';
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case MeetingStatus.DISCUSSING:
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return `第 ${currentRound} 轮讨论进行中...`;
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case MeetingStatus.SPEAKING:
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const role = getRoleConfig(speakingRoleId);
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return `${role?.name || '成员'} 正在发言...`;
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case MeetingStatus.WAITING_INPUT:
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return '讨论暂停,您可以插话或等待继续';
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case MeetingStatus.CONCLUDED:
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return '会议已结束,已得出投资建议';
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case MeetingStatus.ERROR:
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return '会议出现异常,请重试';
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default:
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return '';
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}
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};
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// 获取输入框占位符
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const getPlaceholder = () => {
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if (status === MeetingStatus.IDLE) {
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return '输入投研议题,如:分析茅台最新财报...';
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} else if (status === MeetingStatus.WAITING_INPUT) {
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return '输入您的观点参与讨论,或等待继续...';
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} else if (status === MeetingStatus.CONCLUDED) {
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return '会议已结束,输入新议题开始新会议...';
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}
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return '会议进行中...';
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};
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return (
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<Flex h="100%" direction="column" bg="gray.900">
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{/* 顶部标题栏 */}
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<Box
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bg="rgba(17, 24, 39, 0.9)"
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backdropFilter="blur(20px)"
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borderBottom="1px solid"
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borderColor="rgba(255, 255, 255, 0.1)"
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px={6}
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py={4}
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>
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<Flex align="center" justify="space-between">
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<HStack spacing={4}>
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<motion.div
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animate={{ rotate: isLoading ? 360 : 0 }}
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transition={{
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duration: 2,
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repeat: isLoading ? Infinity : 0,
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ease: 'linear',
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}}
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>
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<Avatar
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icon={<Users className="w-6 h-6" />}
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bgGradient="linear(to-br, orange.400, red.500)"
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boxShadow="0 0 20px rgba(251, 146, 60, 0.5)"
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/>
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</motion.div>
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<Box>
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<Text
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fontSize="xl"
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fontWeight="bold"
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bgGradient="linear(to-r, orange.400, red.400)"
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bgClip="text"
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letterSpacing="tight"
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>
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投研会议室
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</Text>
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<HStack spacing={2} mt={1}>
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<Badge
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bg={
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status === MeetingStatus.CONCLUDED
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? 'green.500'
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: status === MeetingStatus.ERROR
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? 'red.500'
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: 'blue.500'
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}
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color="white"
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px={2}
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py={1}
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borderRadius="md"
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display="flex"
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alignItems="center"
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gap={1}
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>
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{status === MeetingStatus.CONCLUDED ? (
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<CheckCircle className="w-3 h-3" />
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) : status === MeetingStatus.ERROR ? (
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<AlertCircle className="w-3 h-3" />
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) : (
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<MessageCircle className="w-3 h-3" />
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)}
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{getStatusText()}
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</Badge>
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{currentRound > 0 && (
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<Badge
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bgGradient="linear(to-r, purple.500, pink.500)"
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color="white"
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px={2}
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py={1}
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borderRadius="md"
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>
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第 {currentRound} 轮
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</Badge>
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)}
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</HStack>
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</Box>
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</HStack>
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<HStack spacing={2}>
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<Tooltip label="重置会议">
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<motion.div whileHover={{ scale: 1.1 }} whileTap={{ scale: 0.9 }}>
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<IconButton
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size="sm"
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variant="ghost"
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icon={<RefreshCw className="w-4 h-4" />}
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onClick={resetMeeting}
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bg="rgba(255, 255, 255, 0.05)"
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color="gray.400"
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_hover={{
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bg: 'rgba(255, 255, 255, 0.1)',
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color: 'white',
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}}
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/>
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</motion.div>
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</Tooltip>
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</HStack>
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</Flex>
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</Box>
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{/* 主内容区 */}
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<Flex flex={1} overflow="hidden">
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{/* 角色面板(左侧) */}
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<MeetingRolePanel
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speakingRoleId={speakingRoleId}
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status={status}
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/>
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{/* 消息区域(中间) */}
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<Box
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flex={1}
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overflowY="auto"
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bg="rgba(17, 24, 39, 0.5)"
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p={4}
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>
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{messages.length === 0 && status === MeetingStatus.IDLE ? (
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<MeetingWelcome
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onTopicSelect={(topic) => {
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setInputValue(topic);
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inputRef.current?.focus();
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}}
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/>
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) : (
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<VStack spacing={4} align="stretch" maxW="800px" mx="auto">
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{/* 当前议题展示 */}
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{currentTopic && (
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<motion.div
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initial={{ opacity: 0, y: -10 }}
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animate={{ opacity: 1, y: 0 }}
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>
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<Box
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bg="rgba(251, 146, 60, 0.1)"
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border="1px solid"
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borderColor="rgba(251, 146, 60, 0.3)"
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borderRadius="lg"
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p={4}
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mb={4}
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>
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<Text fontSize="sm" color="orange.300" fontWeight="medium">
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📋 本次议题
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</Text>
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<Text color="white" mt={1}>
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{currentTopic}
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</Text>
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</Box>
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</motion.div>
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)}
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{/* 消息列表 */}
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<AnimatePresence mode="popLayout">
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{messages.map((message, index) => (
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<motion.div
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key={message.id || index}
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initial={{ opacity: 0, y: 20 }}
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animate={{ opacity: 1, y: 0 }}
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exit={{ opacity: 0, y: -20 }}
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transition={{ duration: 0.3 }}
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>
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<MeetingMessageBubble
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message={message}
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isLatest={index === messages.length - 1}
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/>
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</motion.div>
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))}
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</AnimatePresence>
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{/* 正在发言指示器 */}
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{speakingRoleId && (
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<motion.div
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initial={{ opacity: 0 }}
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animate={{ opacity: 1 }}
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exit={{ opacity: 0 }}
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>
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<HStack
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spacing={3}
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p={4}
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bg="rgba(255, 255, 255, 0.05)"
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borderRadius="lg"
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>
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<Spinner size="sm" color="purple.400" />
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<Text color="gray.400" fontSize="sm">
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{getRoleConfig(speakingRoleId)?.name} 正在思考...
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</Text>
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</HStack>
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</motion.div>
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)}
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<div ref={messagesEndRef} />
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</VStack>
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)}
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</Box>
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</Flex>
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{/* 输入栏 */}
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<Box
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bg="rgba(17, 24, 39, 0.9)"
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backdropFilter="blur(20px)"
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borderTop="1px solid"
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borderColor="rgba(255, 255, 255, 0.1)"
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px={6}
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py={4}
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>
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<Box maxW="800px" mx="auto">
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<HStack spacing={3}>
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<Input
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ref={inputRef}
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value={inputValue}
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onChange={(e) => setInputValue(e.target.value)}
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onKeyDown={handleKeyPress}
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placeholder={getPlaceholder()}
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isDisabled={
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isLoading ||
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status === MeetingStatus.DISCUSSING ||
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status === MeetingStatus.SPEAKING
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}
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size="lg"
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bg="rgba(255, 255, 255, 0.05)"
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border="1px solid"
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borderColor="rgba(255, 255, 255, 0.1)"
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color="white"
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_placeholder={{ color: 'gray.500' }}
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_hover={{
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borderColor: 'rgba(255, 255, 255, 0.2)',
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}}
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_focus={{
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borderColor: 'orange.400',
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boxShadow: '0 0 0 1px var(--chakra-colors-orange-400)',
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}}
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/>
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<motion.div
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whileHover={{ scale: 1.05 }}
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whileTap={{ scale: 0.95 }}
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>
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<IconButton
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size="lg"
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icon={isLoading ? <Spinner size="sm" /> : <Send className="w-5 h-5" />}
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onClick={handleSend}
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isDisabled={
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!inputValue.trim() ||
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isLoading ||
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status === MeetingStatus.DISCUSSING ||
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status === MeetingStatus.SPEAKING
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}
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bgGradient="linear(to-r, orange.400, red.500)"
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color="white"
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_hover={{
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bgGradient: 'linear(to-r, orange.500, red.600)',
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boxShadow: '0 8px 20px rgba(251, 146, 60, 0.4)',
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}}
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/>
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</motion.div>
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{/* 继续讨论按钮 */}
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{status === MeetingStatus.WAITING_INPUT && !isConcluded && (
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<motion.div
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whileHover={{ scale: 1.05 }}
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whileTap={{ scale: 0.95 }}
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>
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<Tooltip label="继续下一轮讨论">
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<IconButton
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size="lg"
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icon={<MessageCircle className="w-5 h-5" />}
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onClick={() => continueMeeting()}
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isDisabled={isLoading}
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bgGradient="linear(to-r, purple.400, blue.500)"
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color="white"
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_hover={{
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bgGradient: 'linear(to-r, purple.500, blue.600)',
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}}
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/>
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</Tooltip>
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</motion.div>
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)}
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</HStack>
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<HStack spacing={4} mt={2} fontSize="xs" color="gray.500">
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<HStack spacing={1}>
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<Kbd bg="rgba(255, 255, 255, 0.05)" color="gray.400">
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Enter
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</Kbd>
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<Text>
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{status === MeetingStatus.IDLE ? '开始会议' : '发送消息'}
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</Text>
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</HStack>
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{status === MeetingStatus.WAITING_INPUT && (
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<Text color="orange.400">
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💡 您可以插话参与讨论,或点击继续按钮进行下一轮
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</Text>
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)}
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</HStack>
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</Box>
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</Box>
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</Flex>
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);
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};
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export default MeetingRoom;
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Reference in New Issue
Block a user